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This page lists all Assault proficiencies.

Assault proficiencies are built around high resistance, with the possibility of getting maximum damage resistance, bleedout timer, health and regeneration bonus, at the expense of having few speed and stamina proficiency. Assault players will be able to withstand significantly more damage than other classes, but their low speed and stamina make them an easy target should they run in front of a nazi horde without an escape plan ready. Because of that, an assault player should always keep track of their stamina to avoid ending in that scenario. However, because they are able to take more fire from the enemy without dying, they are the team's meat shield and will be able to protect weaker classes.

Their warcry allow them to provide a heal for the whole team on activation, and reduced ammo consumption for the duration of the warcry.

Assault players are the tank and the medic of your team. Many of the damage taken can be healed quickly with a single warcry, thus saving your team from death in many scenario. Assault players don't need many ammo proficiency, as their warcry will help them sustain a good amount of ammo, and even get back some bullets at level 40. Survival and effectiveness are the keywords in the proficiencies.

Recommended picks[ | ]

List[ | ]

Name Level Effect Effectiveness Notes
Level 1 Level 2 Level 3 Level 4
Warcry: Berserk 1 Consume less ammo and heal your team. Not applicable Always available
Juggler 2 Reduces the time to switch between weapons. -17% -29% -39% -50%
Mounted Gunner Reduces machine gun overheating rate. -17% -29% -39% -50%
Agile Reduces the time to ready weapons after sprinting. -17% -29% -39% -50%
Iron Jaw 3 Reduces incoming melee damage. -10% -20% -32% -50%
Concentration Reduces incoming damage when interacting with locks, crates, and other objects. -15% -30% -49% -75%
Up and At 'Em Reduce all incoming damage for a short duration after being revived. -15% for 5 seconds -30% for 6 seconds -49% for 7 seconds -75% for 10 seconds
Tough Customer 4 Increases Health. +10% +20% +33% +50%
First Aid Increases Health gained from loot items. +10% +20% +33% +50%
Slow Bleeder Increases Bleedout timer. +4 seconds +8 seconds +13 seconds +20 seconds
Increased Team Heal 5 Your team's health is regenerated by a larger amount upon activating your warcry. Not applicable
Increased Low Health Meter Bonus Your warcry meter fills up even faster when you're on low health.
Warcry Duration Increase Your warcry lasts longer!
Fitness Freak 6 Increases Stamina. +20% +40% +65% +100%
Second Wind Increases Stamina regeneration. +20% +40% +65% +100%
Strong Back Reduces heavy object movement penalty. -17% -29% -39% -50%
Bulletproof 7 Reduces damage from enemy gunfire. -5% -10% -16% -25%
Duck and Cover Reduce all incoming damage while crouching. -7% -14% -23% -35%
Evasive Reduces incoming damage while sprinting. -10% -20% -32% -50%
Brutality 8 Increase critical hit chance. +2% +4% +7% +10%
Marksman Increases headshot damage multiplier. +10% +20% +33% +50%
Focus Fire Increased damage dealt to marked special enemies. +10% +20% +33% +50%
Burglar 9 Increases the size of interaction wheel hotspots. +4% +8% +14% +20%
Nimble Fingers Increases the speed of interaction wheels. +10% +20% +33% +50%
Fast Hands Increases general interaction speed (crates, mission objectives, revive speed). +17% +29% +39% +50%
Warcry Level Up! 10 While your warcry is active, ammo is consumed at a third of the normal rate. Not applicable
Pack Mule 11 Increases total ammo capacity for primary weapon. +10% +20% +33% +50%
Backup Clips Increases total ammo capacity for sidearm. +10% +20% +33% +50%
Scavenger Increases amount of ammunition gained from loot items. +10% +20% +33% +50%
Tough Customer 12 Increases Health. +10% +20% +33% +50%
First Aid Increases Health gained from loot items. +10% +20% +33% +50%
Slow Bleeder Increases Bleedout timer. +4 seconds +8 seconds +13 seconds +20 seconds
Speed Loader 13 Increase reload speed with all weapons. +20% +40% +65% +100%
Mounted Gunner Reduces machine gun overheating rate. -17% -29% -39% -50%
Pain Tolerance Reduces the effect of being hit on your aim. -20% -41% -64% -100%
Fleet Footed 14 Increases all movement speeds. +2% +4% +7% +10%
Sprinter Increases sprint speed. +5% +10% +16% +25%
Scuttler Increases crouch speed. +5% +10% +16% +25%
Increased Team Heal 15 Your team's health is regenerated by a larger amount upon activating your warcry. Not Applicable
Increased Dismemberment Meter Bonus Dismembering enemies fills up your warcry meter even faster.
Warcry Duration Increase Your warcry lasts longer!
Bulletproof 16 Reduces damage from enemy gunfire. -5% -10% -16% -25%
Duck and Cover Reduce all incoming damage while crouching. -7% -14% -23% -35%
Up and At 'Em Reduce all incoming damage for a short duration after being revived. -15% for 5 seconds -30% for 6 seconds -49% for 7 seconds -75% for 10 seconds
Assault Rifle Expert 17 Increase damage with all assault rifles. +10% +20% +33%
SMG Expert Increase damage with all SMGs. +10% +20% +33%
LMG Expert Increase damage with all LMGs. +10% +20% +33%
Brutality 18 Increase critical hit chance. +2% +4% +7% +10%
Brawler Increase melee damage. +40% +65% +100%
Pain Tolerance Reduces the effect of being hit on your aim. -20% -41% -64% -100%
Combat Medic 19 Increase revive speed. +17% +29% +39% +50%
Second Wind Increases Stamina regeneration. +20% +40% +65% +100%
Strong Back Reduces heavy object movement penalty. -17% -29% -39% -50%
Warcry Level Up! 20 While your warcry is active, ammo is consumed at a fifth of the normal rate. Not Applicable
Iron Jaw 21 Reduces incoming melee damage. -10% -20% -32% -50%
Marksman Increases headshot damage multiplier. +10% +20% +33% +50%
Backup Clips Increases total ammo capacity for sidearm. +10% +20% +33% +50%
Mounted Gunner 22 Reduces machine gun overheating rate. -17% -29% -39% -50%
First Aid Increases Health gained from loot items. +10% +20% +33% +50%
Focus Fire Increased damage dealt to marked special enemies. +10% +20% +33% +50%
Tough Customer 23 Increases Health. +10% +20% +33% +50%
Scuttler Increases crouch speed. +5% +10% +16% +25%
Duck and Cover Reduce all incoming damage while crouching. -7% -14% -23% -35%
Juggler 24 Reduces the time to switch between weapons. -17% -29% -39% -50%
Up and At 'Em Reduce all incoming damage for a short duration after being revived. -15% for 5 seconds -30% for 6 seconds -49% for 7 seconds -75% for 10 seconds
Slow Bleeder Increases Bleedout timer. +4 seconds +8 seconds +13 seconds +20 seconds
Increased Team Heal 25 Your team's health is regenerated by a larger amount upon activating your warcry. Not Applicable
Increased Low Health Meter Bonus Your warcry meter fills up even faster when you're on low health.
Warcry Duration Increase Your warcry lasts longer!
Fitness Freak 26 Increases Stamina. +20% +40% +65% +100%
Sprinter Increases sprint speed. +5% +10% +16% +25%
Evasive Reduces incoming damage while sprinting. -10% -20% -32% -50%
Bulletproof 27 Reduces damage from enemy gunfire. -5% -10% -16% -25%
Assault Rifle Expert Increase damage with all assault rifles. +10% +20% +33%
Pack Mule Increases total ammo capacity for primary weapon. +10% +20% +33% +50%
Brutality 28 Increase critical hit chance. +2% +4% +7% +10%
Speed Loader Increase reload speed with all weapons. +20% +40% +65% +100%
Mounted Gunner Reduces machine gun overheating rate. -17% -29% -39% -50%
Burglar 29 Increases the size of interaction wheel hotspots. +4% +8% +14% +20%
Second Wind Increases Stamina regeneration. +20% +40% +65% +100%
Pain Tolerance Reduces the effect of being hit on your aim. -20% -41% -64% -100%
Warcry Level Up! 30 While your warcry is active, no ammo will be consumed. Not Applicable
Scavenger 31 Increases amount of ammunition gained from loot items. +10% +20% +33% +50%
Nimble Fingers Increases the speed of interaction wheels. +10% +20% +33% +50%
Brawler Increase melee damage. +40% +65% +100%
Tough Customer 32 Increases Health. +10% +20% +33% +50%
SMG Expert Increase damage with all SMGs. +10% +20% +33%
Grenadier Increased Throwable capacity. +1 +2
Fast Hands 33 Increases general interaction speed (crates, mission objectives, revive speed). +17% +29% +39% +50%
First Aid Increases Health gained from loot items. +10% +20% +33% +50%
Strong Back Reduces heavy object movement penalty. -17% -29% -39% -50%
Combat Medic 34 Increase revive speed. +17% +29% +39% +50%
Up and At 'Em Reduce all incoming damage for a short duration after being revived. -15% for 5 seconds -30% for 6 seconds -49% for 7 seconds -75% for 10 seconds
Slow Bleeder Increases Bleedout timer. +4 seconds +8 seconds +13 seconds +20 seconds
Increased Team Heal 35 Your team's health is regenerated by a larger amount upon activating your warcry. Not Applicable
Increased Dismemberment Meter Bonus Dismembering enemies fills up your warcry meter even faster.
Warcry Duration Increase Your warcry lasts longer!
Bulletproof 36 Reduces damage from enemy gunfire. -5% -10% -16% -25%
LMG Expert Increase damage with all LMGs. +10% +20% +33%
Agile Reduces the time to ready weapons after sprinting. -17% -29% -39% -50%
Iron Jaw 37 Reduces incoming melee damage. -10% -20% -32% -50%
Marksman Increases headshot damage multiplier. +10% +20% +33% +50%
Pain Tolerance Reduces the effect of being hit on your aim. -20% -41% -64% -100%
Brutality 38 Increase critical hit chance. +2% +4% +7% +10%
Assault Rifle Expert Increase damage with all assault rifles. +10% +20% +33%
Concentration Reduces incoming damage when interacting with locks, crates, and other objects. -15% -30% -49% -75%
Focus Fire 39 Increased damage dealt to marked special enemies. +10% +20% +33% +50%
Fleet Footed Increases all movement speeds. +2% +4% +7% +10%
Speed Loader Increase reload speed with all weapons. +20% +40% +65% +100%
Warcry Level Up! 40 While your warcry is active, every shot fire will refill your weapon's magazine. Not Applicable

Max proficiency level[ | ]

Proficiency Name Max Level Effect Notes
Agile Level 2 -29% time to ready weapon after sprinting
Assault Rifle Expert Level 3 +33% AR damage
Backup Clips Level 2 +20% sidearm ammo capacity
Brawler Level 2 +65% melee damage Exclusive to Recon, Assault and Insurgent
Brutality Level 3 +7% critical hit chance
Bulletproof Level 4 -25% damage taken from enemy gunfire
Burglar Level 2 +8% interaction wheel hotspot size
Combat Medic Level 2 +29% revive speed
Concentration Level 2 -30% damage taken while interacting with an object
Duck and Cover Level 3 -23% damage taken while crouching
Evasive Level 2 -20% damage taken while sprinting
Fast Hands Level 2 +29% general interaction speed
First Aid Level 4 +50% health restoration from loot items
Fitness Freak Level 2 +40% stamina
Fleet Footed Level 2 +4% movement speed
Focus Fire Level 3 +33% damage dealt to marked special enemies
Grenadier Level 1 +1 maximum Throwable capacity Exclusive to Assault and Demolition
Iron Jaw Level 3 -32% damage taken from melee
Juggler Level 2 -29% time to switch weapons
LMG Expert Level 2 +20% LMG damage Exclusive to Assault and Demolition
Marksman Level 3 +33% headshot damage multiplier
Mounted Gunner Level 4 -50% machine gun overheating rate
Nimble Fingers Level 2 +20% speed of interaction wheel
Pack Mule Level 2 +50% primary weapon ammo capacity
Pain Tolerance Level 4 -100% damage stagger effect on your aim
Scavenger Level 2 +20% ammo gain from loot items
Scuttler Level 2 +10% crouch speed
Second Wind Level 3 +65% stamina regeneration
Slow Bleeder Level 4 +20 seconds on bleedout timer
SMG Expert Level 2 +20% SMG damage Exclusive to Recon, Assault and Insurgent
Speed Loader Level 3 +65% reload speed
Sprinter Level 2 +10% sprint speed
Strong Back Level 3 -39% heavy object movement penalty
Tough Customer Level 4 +50% health
Up and At 'Em Level 4 -75% damage taken for 10 seconds after being revived
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